Steam Inventory Manager¶
High level item manager which scrapes data from http://steamcommunity.com instead of Steam API.
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class
steam.sim.
inventory_context
(user, **kwargs)¶ Builds context data that is fetched from a user’s inventory page
Fetches metadata of inventories for different games of given user:
>>> inventory_context = steam.sim.inventory_context('76561198017493014') >>> inventory_context.apps [u'570', u'753', u'251970', u'440', u'620'] >>> inventory_context.get(570) {u'name': u'Dota 2', u'trade_permissions': u'FULL', u'rgContexts': ...}
This class also acts as an iterator of inventories:
>>> for game_inventory_ctx in inventory_context: ... game_inventory_ctx['name'] ... u'Team Fortress 2' u'Dota 2' u'Portal 2' u'Steam' u'Sins of a Dark Age'
Properties:
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ctx
¶
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apps
¶ Returns a list of valid app IDs
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get
(key)¶ Returns context data for a given app, can be an ID or a case insensitive name
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class
steam.sim.
inventory
(app, profile, schema=None, section=None, timeout=None, lang=None)¶ Takes
steam.sim.inventory_context
and user id, and fetches data from given inventory:>>> inventory = steam.sim.inventory(inventory_context.get(570), '76561198017493014') >>> inventory.cells_total 650
This class also acts as an iterator yielding
steam.sim.item
objects:>>> for item in inventory: ... item.full_name ... u'Rattlebite' u'Heavenly Guardian Skirt' u'Gloried Horn of Druud' ...
Properties:
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cells_total
¶ Returns the total amount of “cells” which in this case is just an amount of items
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class
steam.sim.
item
(theitem, context)¶ Subclass of
steam.items.item
. It is used as output fromsteam.sim.inventory
.On top of properties inherited from
steam.items.item
, these are available:-
attributes
¶ Returns a list of attributes
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category
¶ Returns the category name that the item is a member of
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background_color
¶ Returns the color associated with the item as a hex RGB tuple
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name
¶
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custom_name
¶
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name_color
¶ Returns the name color as an RGB tuple
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full_name
¶
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hash_name
¶ The URL-friendly identifier for the item. Generates its own approximation if one isn’t available
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tool_metadata
¶
A list of tags attached to the item if applicable, format is subject to change
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tradable
¶
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craftable
¶
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quality
¶ Can’t really trust presence of a schema here, but there is an ID sometimes
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quantity
¶
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attributes
¶
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position
¶
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schema_id
¶ This will return none if there is no schema ID, since it’s a valve specific concept for the most part
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type
¶
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icon
¶
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image
¶
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id
¶
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slot_name
¶
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appid
¶ Return the app ID that this item belongs to
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class
steam.sim.
item_attribute
(attribute)¶ Subclass of
steam.items.item_attribute
. It is used as output fromsteam.sim.item.attributes()
.On top of properties inherited from
steam.items.item_attribute()
, these are available:-
value_type
¶
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description
¶
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description_color
¶ Returns description color as an RGB tuple
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type
¶
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value
¶
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